You walked into a store. Inside, there was a horror house. The doors locked. Now you must escape — or become part of it forever. Built by Waqar Games in Godot 4.2.
Wood is an upcoming 3D first-person horror escape game developed by Waqar Games (WG), an independent solo studio from Pakistan. Built in Godot 4.2 with GDScript.
The core idea is simple and terrifying: a horror house hidden inside a store. What looks like a normal shop on the outside hides something much darker inside. You enter — and you don't come out until you escape.
Wood launches on PC first in 2027-2028, with a mobile version (Android & iOS) releasing after the PC launch. It is being developed entirely by Waqar Ahmed — solo.
It starts like any normal evening. You walk into a store — nothing special about it. Shelves. Dim lights. The kind of place you'd pass a hundred times without a second thought.
Curiosity pulls you in. The moment you step through, the door behind you locks. The lights flicker. And somewhere deep inside the horror house, something moves.
You're not a ghost hunter. You're not a hero. You're just someone who walked into the wrong place at the wrong time — and now you have to find a way out.
The horror house isn't just a haunted attraction. It's alive. It knows you're inside. And the entities that live here — the ghosts, the bhoot — they don't want you to leave.
To escape, you must:
The full story is being written alongside development. More will be revealed closer to release. But one thing is certain — this horror house wasn't built by accident.
Wood is being built with a clear platform strategy: launch strong on PC, then bring the horror to mobile.
Wood is built around tension, fear, and escape. The horror house is your prison. The ghosts are your wardens. The only way out is through.
The ghosts in Wood aren't just jump-scares. They're the heart of the horror — each with a unique behavior, sound, and reason for existing inside the horror house.
Full details on each entity will be revealed in the months leading up to release. Follow Waqar Games for updates.
Wood is built using modern open-source tools chosen for performance, flexibility, and independence.
Waqar Games (WG) is an independent game development studio from Pakistan 🇵🇰, founded in 2026 by solo developer Waqar Ahmed. Every aspect of Wood — programming, 3D modeling, animation, sound, design, and story — is handled by one person.
Wood is being built on a broken, low-spec laptop with no GPU. Every render, every build, every test — done through lag, crashes, and persistence. This isn't a story about resources. It's a story about will.
Wood is an upcoming 3D horror escape game developed by Waqar Games (WG). Players are trapped inside a cursed horror house hidden within a store and must escape while surviving terrifying ghosts. Built in Godot 4.2 using GDScript.
In Wood, you enter a seemingly normal store — but inside, there's a horror house. Once you step in, the doors lock and you're trapped. To escape, you must survive the ghosts, solve puzzles, and uncover why this horror house exists inside the store.
Wood is scheduled to launch on PC in 2027-2028. A mobile version (Android & iOS) will release after the PC launch. Exact dates will be announced closer to launch.
Wood is built in Godot 4.2, a modern open-source game engine. Gameplay logic is written in GDScript, Godot's native scripting language.
Wood is developed solo by Waqar Ahmed, founder of Waqar Games (WG). He handles programming, 3D modeling, animation, sound design, and level design himself.
Yes. Wood is a first-person 3D horror escape game set inside a haunted horror house. It features terrifying ghosts, dark environments, and intense survival moments.
Wood will release on PC (Windows & Linux) first. A mobile version for Android and iOS is planned after the PC launch.
Yes. A mobile version of Wood is planned for Android and iOS, releasing after the PC launch. It will be optimized for touch controls and mobile performance.
Wood is designed as a single-player horror experience. Multiplayer is not planned for the initial release.
Playtime is being finalized during development. Expect a focused, story-driven horror experience with strong replay value.
Pricing will be announced closer to release. The goal is to keep Wood affordable while supporting indie development.
Have questions about Wood? Want to collaborate, share feedback, or just say hi?
🏚️ Wood — escape the horror house. Coming 2027-2028 on PC, then mobile. Follow Waqar Games for development updates, ghost reveals, and the story behind the game. 🎮👻